Create an Area that is limited to a number of ICreatures that inhabit it.
Either don't allow Takeables in the Room, or...:
If the Area only allows one Creature, then any Takeable items should be either stored independently or redistributed to the Creature upon leaving.
If many creatures...drop the Takeable? Hrmm.
Create an
Area
that is limited to a number ofICreatures
that inhabit it. Either don't allowTakeables
in the Room, or...: If theArea
only allows one Creature, then anyTakeable
items should be either stored independently or redistributed to the Creature upon leaving. If many creatures...drop the Takeable? Hrmm.