Giphy / giphy-react-native-sdk

GIPHY React Native SDK
https://developers.giphy.com
Apache License 2.0
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[Android] GiphyDialog Exception in native call #52

Closed davemurphysf closed 2 years ago

davemurphysf commented 2 years ago

🐛 Bug Report

Calling GiphyDialog.show() on a physical Android devicecauses an error (E/unknown:ReactNative: Exception in native call), details below. Same code works fine on iOS.

To Reproduce

  1. Call GiphyDialog.show() when running on a physical device.

Expected behavior

Dialog would open, as it does on iOS (both simulator and physical device)

Actual Behavior

Immediate RedBox error

Screenshot (Jan 14, 2022 11_19_45 AM)

Console output

E/unknown:ReactNative: Exception in native call
    java.lang.IllegalStateException: Method addObserver must be called on the main thread
        at androidx.lifecycle.LifecycleRegistry.enforceMainThreadIfNeeded(LifecycleRegistry.java:317)
        at androidx.lifecycle.LifecycleRegistry.addObserver(LifecycleRegistry.java:172)
        at androidx.fragment.app.Fragment.initLifecycle(Fragment.java:496)
        at androidx.fragment.app.Fragment.<init>(Fragment.java:476)
        at androidx.fragment.app.DialogFragment.<init>(DialogFragment.java:132)
        at com.giphy.sdk.ui.views.GiphyDialogFragment.<init>(GiphyDialogFragment.kt:58)
        at com.giphy.sdk.ui.views.GiphyDialogFragment$Companion.newInstance(GiphyDialogFragment.kt:83)
        at com.giphy.sdk.ui.views.GiphyDialogFragment$Companion.newInstance$default(GiphyDialogFragment.kt:81)
        at com.giphyreactnativesdk.GiphyReactNativeDialogModule.initializeDialog(GiphyReactNativeDialogModule.kt:49)
        at com.giphyreactnativesdk.GiphyReactNativeDialogModule.show(GiphyReactNativeDialogModule.kt:54)
        at java.lang.reflect.Method.invoke(Native Method)
        at com.facebook.react.bridge.JavaMethodWrapper.invoke(JavaMethodWrapper.java:372)
        at com.facebook.react.bridge.JavaModuleWrapper.invoke(JavaModuleWrapper.java:151)
        at com.facebook.react.bridge.queue.NativeRunnable.run(Native Method)
        at android.os.Handler.handleCallback(Handler.java:883)
        at android.os.Handler.dispatchMessage(Handler.java:100)
        at com.facebook.react.bridge.queue.MessageQueueThreadHandler.dispatchMessage(MessageQueueThreadHandler.java:27)
        at android.os.Looper.loop(Looper.java:214)
        at com.facebook.react.bridge.queue.MessageQueueThreadImpl$4.run(MessageQueueThreadImpl.java:226)
        at java.lang.Thread.run(Thread.java:919)
D/ViewRootImpl[MainActivity]: hardware acceleration = true , fakeHwAccelerated = false, sRendererDisabled = false, forceHwAccelerated = false, sSystemRendererDisabled = false
I/InputTransport: Create ARC handle: 0x72852afa60
I/ReactNative: [GESTURE HANDLER] Tearing down gesture handler registered for root view com.facebook.react.ReactRootView{c1a45b2 V.E...... ........ 0,0-720,1508 #1}
E/unknown:ReactContextBaseJavaModule: Unhandled SoftException
    java.lang.RuntimeException: Catalyst Instance has already disappeared: requested by DeviceInfo
        at com.facebook.react.bridge.ReactContextBaseJavaModule.getReactApplicationContextIfActiveOrWarn(ReactContextBaseJavaModule.java:66)
        at com.facebook.react.modules.deviceinfo.DeviceInfoModule.invalidate(DeviceInfoModule.java:110)
        at com.facebook.react.bridge.ModuleHolder.destroy(ModuleHolder.java:110)
        at com.facebook.react.bridge.NativeModuleRegistry.notifyJSInstanceDestroy(NativeModuleRegistry.java:86)
        at com.facebook.react.bridge.CatalystInstanceImpl$1.run(CatalystInstanceImpl.java:352)
        at android.os.Handler.handleCallback(Handler.java:883)
        at android.os.Handler.dispatchMessage(Handler.java:100)
        at com.facebook.react.bridge.queue.MessageQueueThreadHandler.dispatchMessage(MessageQueueThreadHandler.java:27)
        at android.os.Looper.loop(Looper.java:214)
        at com.facebook.react.bridge.queue.MessageQueueThreadImpl$4.run(MessageQueueThreadImpl.java:226)
        at java.lang.Thread.run(Thread.java:919)
E/unknown:ReactContextBaseJavaModule: Unhandled SoftException
    java.lang.RuntimeException: Catalyst Instance has already disappeared: requested by NativeAnimatedModule
        at com.facebook.react.bridge.ReactContextBaseJavaModule.getReactApplicationContextIfActiveOrWarn(ReactContextBaseJavaModule.java:66)
        at com.facebook.react.animated.NativeAnimatedModule.invalidate(NativeAnimatedModule.java:897)
        at com.facebook.react.bridge.ModuleHolder.destroy(ModuleHolder.java:110)
        at com.facebook.react.bridge.NativeModuleRegistry.notifyJSInstanceDestroy(NativeModuleRegistry.java:86)
        at com.facebook.react.bridge.CatalystInstanceImpl$1.run(CatalystInstanceImpl.java:352)
        at android.os.Handler.handleCallback(Handler.java:883)
        at android.os.Handler.dispatchMessage(Handler.java:100)
        at com.facebook.react.bridge.queue.MessageQueueThreadHandler.dispatchMessage(MessageQueueThreadHandler.java:27)
        at android.os.Looper.loop(Looper.java:214)
        at com.facebook.react.bridge.queue.MessageQueueThreadImpl$4.run(MessageQueueThreadImpl.java:226)
        at java.lang.Thread.run(Thread.java:919)
E/unknown:ReactContextBaseJavaModule: Unhandled SoftException
    java.lang.RuntimeException: Catalyst Instance has already disappeared: requested by FrescoModule
        at com.facebook.react.bridge.ReactContextBaseJavaModule.getReactApplicationContextIfActiveOrWarn(ReactContextBaseJavaModule.java:66)
        at com.facebook.react.modules.fresco.FrescoModule.invalidate(FrescoModule.java:202)
        at com.facebook.react.bridge.ModuleHolder.destroy(ModuleHolder.java:110)
        at com.facebook.react.bridge.NativeModuleRegistry.notifyJSInstanceDestroy(NativeModuleRegistry.java:86)
        at com.facebook.react.bridge.CatalystInstanceImpl$1.run(CatalystInstanceImpl.java:352)
        at android.os.Handler.handleCallback(Handler.java:883)
        at android.os.Handler.dispatchMessage(Handler.java:100)
        at com.facebook.react.bridge.queue.MessageQueueThreadHandler.dispatchMessage(MessageQueueThreadHandler.java:27)
        at android.os.Looper.loop(Looper.java:214)
        at com.facebook.react.bridge.queue.MessageQueueThreadImpl$4.run(MessageQueueThreadImpl.java:226)
        at java.lang.Thread.run(Thread.java:919)
E/unknown:ReactContextBaseJavaModule: Unhandled SoftException
    java.lang.RuntimeException: Catalyst Instance has already disappeared: requested by AppState
        at com.facebook.react.bridge.ReactContextBaseJavaModule.getReactApplicationContextIfActiveOrWarn(ReactContextBaseJavaModule.java:66)
        at com.facebook.react.modules.appstate.AppStateModule.invalidate(AppStateModule.java:127)
        at com.facebook.react.bridge.ModuleHolder.destroy(ModuleHolder.java:110)
        at com.facebook.react.bridge.NativeModuleRegistry.notifyJSInstanceDestroy(NativeModuleRegistry.java:86)
        at com.facebook.react.bridge.CatalystInstanceImpl$1.run(CatalystInstanceImpl.java:352)
        at android.os.Handler.handleCallback(Handler.java:883)
        at android.os.Handler.dispatchMessage(Handler.java:100)
        at com.facebook.react.bridge.queue.MessageQueueThreadHandler.dispatchMessage(MessageQueueThreadHandler.java:27)
        at android.os.Looper.loop(Looper.java:214)
        at com.facebook.react.bridge.queue.MessageQueueThreadImpl$4.run(MessageQueueThreadImpl.java:226)
        at java.lang.Thread.run(Thread.java:919)
E/GraphicExt: GraphicExtModuleLoader::CreateGraphicExtInstance false
D/Surface: Surface::connect(this=0x726f0f5000,api=1)
D/Surface: Surface::setBufferCount(this=0x726f0f5000,bufferCount=3)
    Surface::allocateBuffers(this=0x726f0f5000)
E/unknown:ReactInstanceManager: destroyRootView called
E/unknown:ReactInstanceManager: destroyRootView called, unmountReactApplication
D/[Purchases] - DEBUG: ℹ️ Ending connection for com.android.billingclient.api.BillingClientImpl@928f224
I/com.meetmindr: Compiler allocated 5186KB to compile void android.view.ViewRootImpl.performTraversals()

Your Environment

Reproducible Demo

Component where this is called

import { IGif } from '@giphy/js-types';
import {
    GiphyDialog,
    GiphyDialogEvent,
    GiphyDialogMediaSelectEventHandler,
    GiphySDK,
} from '@giphy/react-native-sdk';
import React, { useEffect } from 'react';
import { Platform, Pressable } from 'react-native';
import Config from 'react-native-config';
import logging from '../../../../util/Logging';
import { Giphy } from '../../../SVGButtons/Giphy';

if (Platform.OS === 'android') {
    GiphySDK.configure({ apiKey: Config.GIPHY_ANDROID_KEY });
} else if (Platform.OS === 'ios') {
    GiphySDK.configure({ apiKey: Config.GIPHY_IOS_KEY });
}

const GiphyPicker = ({
    onGifSelected,
    buttonVisible,
}: {
    onGifSelected: (gif: IGif) => void;
    buttonVisible: boolean;
}) => {
    logging.info('GiphyPicker');

    useEffect(() => {
        const listener = GiphyDialog.addListener(
            GiphyDialogEvent.MediaSelected,
            ((e) => {
                onGifSelected(e.media.data);
                GiphyDialog.hide();
            }) as GiphyDialogMediaSelectEventHandler,
        );
        return () => {
            listener.remove();
        };
    }, [onGifSelected]);

    return (
        <>
            {buttonVisible && (
                <Pressable onPress={() => GiphyDialog.show()}>
                    <Giphy />
                </Pressable>
            )}
        </>
    );
};

export default GiphyPicker;

Top level gradle

// Top-level build file where you can add configuration options common to all sub-projects/modules.

def getPassword(String currentUser, String keyChain) {
    def stdout = new ByteArrayOutputStream()
    def stderr = new ByteArrayOutputStream()
    exec {
        commandLine 'security', '-q', 'find-generic-password', '-a', currentUser, '-s', keyChain, '-w'
        standardOutput = stdout
        errorOutput = stderr
        ignoreExitValue true
    }
    //noinspection GroovyAssignabilityCheck
    stdout.toString().trim()
}

buildscript {
    ext {
        buildToolsVersion = "30.0.2"
        minSdkVersion = 21
        compileSdkVersion = 30
        targetSdkVersion = 30
        ndkVersion = "20.1.5948944"
        googlePlayServicesAuthVersion = "19.2.0"
        androidXAnnotation = "1.2.0"
        androidXBrowser = "1.3.0"
    }
    repositories {
        google()
        mavenCentral()
    }
    dependencies {
        classpath('com.android.tools.build:gradle:4.2.1')
        classpath 'com.google.gms:google-services:4.3.5'
        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

allprojects {
    repositories {
        mavenCentral()
        mavenLocal()
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url("$rootDir/../../../node_modules/react-native/android")
        }
        maven {
            // Android JSC is installed from npm
            url("$rootDir/../../../node_modules/jsc-android/dist")
        }

        google()
        maven { url 'https://www.jitpack.io' }
    }
}

App gradle

apply plugin: "com.android.application"

apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle"

import com.android.build.OutputFile

buildscript {
    repositories {
        gradlePluginPortal()
    }
    dependencies {
        classpath 'gradle.plugin.com.onesignal:onesignal-gradle-plugin:[0.12.10, 0.99.99]'
    }
}

apply plugin: 'com.onesignal.androidsdk.onesignal-gradle-plugin'

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation. If none specified and
 *   // "index.android.js" exists, it will be used. Otherwise "index.js" is
 *   // default. Can be overridden with ENTRY_FILE environment variable.
 *   entryFile: "index.android.js",
 *
 *   // https://reactnative.dev/docs/performance#enable-the-ram-format
 *   bundleCommand: "ram-bundle",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    enableHermes: true,
    entryFile: "index.js",
    composeSourceMapsPath: "../../../../node_modules/react-native/scripts/compose-source-maps.js",
    hermesCommand: "../../../../node_modules/hermes-engine/%OS-BIN%/hermesc",
    cliPath: "../../../../node_modules/react-native/cli.js"
]

apply from: "../../../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

/**
 * The preferred build flavor of JavaScriptCore.
 *
 * For example, to use the international variant, you can use:
 * `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
 *
 * The international variant includes ICU i18n library and necessary data
 * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
 * give correct results when using with locales other than en-US.  Note that
 * this variant is about 6MiB larger per architecture than default.
 */
def jscFlavor = 'org.webkit:android-jsc:+'

/**
 * Whether to enable the Hermes VM.
 *
 * This should be set on project.ext.react and mirrored here.  If it is not set
 * on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
 * and the benefits of using Hermes will therefore be sharply reduced.
 */
def enableHermes = project.ext.react.get("enableHermes", true);

def storePass = getPassword(System.properties['user.name'],"android_store_pw")

android {
    ndkVersion rootProject.ext.ndkVersion

    compileSdkVersion rootProject.ext.compileSdkVersion

    defaultConfig {
        applicationId "com.meetmindr"
        minSdkVersion rootProject.ext.minSdkVersion
        targetSdkVersion rootProject.ext.targetSdkVersion
        versionCode 6
        versionName "1.0"
        manifestPlaceholders = [
            appAuthRedirectScheme: 'co.followthru'
        ]
        multiDexEnabled true
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
        }
    }
    signingConfigs {
        debug {
            storeFile file('debug.keystore')
            storePassword 'android'
            keyAlias 'androiddebugkey'
            keyPassword 'android'
        }
        release {
            if (project.hasProperty('MINDR_KEYSTORE')) {
                storeFile file('../' + MINDR_KEYSTORE)
                storePassword storePass
                keyAlias MINDR_ALIAS
                keyPassword storePass
            }
        }
    }
    buildTypes {
        debug {
            signingConfig signingConfigs.debug
        }
        release {
            // Caution! In production, you need to generate your own keystore file.
            // see https://reactnative.dev/docs/signed-apk-android.
            signingConfig signingConfigs.release
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }

    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // https://developer.android.com/studio/build/configure-apk-splits.html
            def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        defaultConfig.versionCode * 1000 + versionCodes.get(abi)
            }

        }
    }
}

dependencies {
    implementation fileTree(dir: "libs", include: ["*.jar"])
    //noinspection GradleDynamicVersion
    implementation "com.facebook.react:react-native:+"  // From node_modules

    implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"

    implementation 'androidx.multidex:multidex:2.0.1'

    implementation project(':react-native-vector-icons')

    // For animated GIF support
    implementation 'com.facebook.fresco:animated-gif:2.5.0'

    // For WebP support, including animated WebP
    implementation 'com.facebook.fresco:animated-webp:2.5.0'
    implementation 'com.facebook.fresco:webpsupport:2.5.0'

    if (enableHermes) {
        def hermesPath = "../../../../node_modules/hermes-engine/android/";
        debugImplementation files(hermesPath + "hermes-debug.aar")
        releaseImplementation files(hermesPath + "hermes-release.aar")
    } else {
        implementation jscFlavor
    }
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.implementation
    into 'libs'
}

apply from: "../../../../node_modules/react-native-vector-icons/fonts.gradle"

apply from: file("../../../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)

apply plugin: 'com.google.gms.google-services'

gradle.properties

# Project-wide Gradle settings.

# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.

# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html

# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
# Default value: -Xmx10248m -XX:MaxPermSize=256m
org.gradle.jvmargs=-Xmx2048m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8

# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true

# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app's APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Automatically convert third-party libraries to use AndroidX
android.enableJetifier=true

MINDR_KEYSTORE=mindr.keystore
MINDR_ALIAS=mindr-alias

settings.gradle

rootProject.name = 'mindr'
apply from: file("../../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesSettingsGradle(settings)
include ':app'
include ':react-native-vector-icons'
project(':react-native-vector-icons').projectDir = new File(rootProject.projectDir, '../../../node_modules/react-native-vector-icons/android')
pshoniuk commented 2 years ago

Hi @davemurphysf, thank you for such a detailed report. This should be fixed in v1.4.1.

davemurphysf commented 2 years ago

Awesome! Confirmed this is working for me in 1.4.1!

Cheers!