Open MunWolf opened 2 weeks ago
Hey there! As far as I know, there is no internal docs created for MultiplayerPeer that we made yet. That is generated by Godot itself.
Also, the MultiplayerPeer branch we have does not have those functions so I think you are talking about Espresso SteamMultiplayerPeer which is a totally separate project.
Using the default parameters for create_client and create_host throws an invalid type error as it is unable to convert an object to an int. the default parameter should probably be 0 instead of null.