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GothicVRProject
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GothicVR
Fan project recreating the classic Gothic I and II experience in VR.
GNU General Public License v3.0
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bugfix/spawn-points
#365
JaXt0r
opened
1 month ago
0
feature/NPC-walking-fixes
#364
JaXt0r
opened
1 month ago
0
Update unity to 2022.3.30f
#363
JucanAndreiDaniel
closed
1 month ago
2
Meshes - Reuse existing component from prefab on Vobs if existing
#362
JaXt0r
closed
1 month ago
1
Analyze if we can skip GitLFS based on GitHub limits
#361
JaXt0r
opened
1 month ago
1
fix(AbstractMeshBuilder): Added textures to vob elements which are dy…
#360
JaXt0r
closed
1 month ago
0
Lab: Vobs have no textures
#359
JaXt0r
closed
1 month ago
0
Modularization + HVR introduction
#358
JaXt0r
opened
1 month ago
0
HeadMorph - implement weights, blending, and multiple morphs at the same time
#357
JaXt0r
opened
1 month ago
1
NPC breathing and blinking
#356
JaXt0r
closed
1 month ago
0
Music overlap when spawned - Collider issue.
#355
JaXt0r
closed
1 month ago
1
add(DxMusicv2): Implemented DxMusic with synthesizer and on-demand tr…
#354
JaXt0r
closed
1 month ago
5
remove(OldMeshCreator): Removed as the new Factory --> Builder logic …
#353
JaXt0r
closed
2 months ago
0
Improve dialog system
#352
JaXt0r
opened
2 months ago
0
Bugfix/lab errors
#351
JaXt0r
closed
2 months ago
0
Change NPC FP/WP/ZS_* collision behaviour from Colliders to Vector3.Distance checks
#350
JaXt0r
opened
2 months ago
0
fix(GothicSky.mat): Changes during Editor.OnValidate() removed as the…
#349
JaXt0r
closed
2 months ago
0
add(DynamicFeatureFlags): Set whatever FeatureFlags we want. Example:…
#348
JaXt0r
opened
2 months ago
0
Physics disable while interactions + UseMob fix for Gomez and Cooks + Walk fixes
#347
JaXt0r
closed
2 months ago
0
Head sizes change when the eating animation is played
#346
Romeeey
closed
2 months ago
1
Item stays visible when "put away" animation is played
#345
Romeeey
closed
2 months ago
2
fix(WorldMeshChunking): Whenever there are no lights, the algorithm p…
#344
JaXt0r
closed
1 month ago
1
Load worlding stops sometimes incomplete
#343
JaXt0r
closed
1 month ago
5
Bugfix/sword in hand
#342
JaXt0r
closed
2 months ago
1
Feature/eat mouth
#341
JaXt0r
closed
2 months ago
0
fix(VobCreator): Use VobMorph for vobs from now on.
#340
JaXt0r
closed
2 months ago
0
Evaluate usage of Ultimate XR
#339
JaXt0r
opened
2 months ago
0
Bugfix/use item destroy
#338
JaXt0r
closed
2 months ago
2
Bouncing VR player when landing
#337
JaXt0r
opened
2 months ago
0
Physics based hands
#336
JaXt0r
opened
2 months ago
0
Gothic sky.mat instantiate at runtime to overcome local git changed
#335
JaXt0r
closed
2 months ago
0
Update Zenkit to latest version
#334
JucanAndreiDaniel
closed
2 months ago
0
Feature/npc idle dialogs
#333
JaXt0r
closed
3 months ago
2
update(ZenKitLibs)
#332
JaXt0r
closed
3 months ago
0
Bugfix/loading errors
#331
JaXt0r
closed
3 months ago
2
Not all Vobs are culled
#330
JaXt0r
opened
3 months ago
0
Add initial implementation of zCVobAnimate
#329
JucanAndreiDaniel
closed
3 months ago
0
227-SeatableObjects
#328
piotrb92
closed
2 months ago
3
bugfix(RootCollisionHandler): Ignore colliders that are not freepoints
#327
JucanAndreiDaniel
closed
3 months ago
0
add Conroller Support for devices
#326
Tyroonis
closed
3 months ago
0
No Controller in Game
#325
Tyroonis
closed
3 months ago
0
Chests are rotated wrongly
#324
JaXt0r
closed
3 months ago
1
Optimize Ci - merge main in branch before Build
#323
Tyroonis
opened
3 months ago
0
Fix Texture cache cleaning
#322
JucanAndreiDaniel
closed
3 months ago
0
World switching broken Main -> Oldmine
#321
JaXt0r
closed
3 months ago
0
bug fix - no physics on released items
#320
piotrb92
closed
3 months ago
1
316 optimize ci cache lfs data
#319
Tyroonis
closed
3 months ago
2
317 update pico openxr package
#318
Tyroonis
closed
3 months ago
0
Update Pico OpenXR package
#317
Tyroonis
closed
3 months ago
0
Optimize Ci - Cache LFS Data
#316
Tyroonis
closed
3 months ago
0
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