Closed Adriankhl closed 3 years ago
Looks like a memory corruption in the app that's being detected. You really need to report this to the app developer.
See https://grapheneos.org/usage#bugs-uncovered-by-security-features.
I think this is either a use-after-free or buffer overflow detected via hardened_malloc. The best thing to do is report the bug to the app developer and encourage them to run their app with Valgrind or ideally build it with ASan (Address Sanitizer) and test that way. They may also be able to use Android's debug malloc features but those aren't very good.
Don't think we can do much about this. Appears to be an app issue. They need to fix the memory corruption bugs.
GrapheneOS version: RQ2A.210305.006.2021.03.19.14 Phone: Pixel 4a (5G)
This has been a thing since I installed GrapheneOS on my phone few weeks ago. The brawl star game app (which I installed via Aurora store) seems to be crashing a lot. The app simply close and exit to main screen without any error message. This can happen at anytime so it is hard to reproduce the issue reliably.
From the exported bug report, I can identify the line
so I guess it is something related to the libc of GrapheneOS. However, since other apps seem to be functioning normally, it is possible that the problem is at the app side rather than at the OS side.
This is the bug report: bugreport-aosp_bramble-RQ2A.210305.006-2021-04-03-16-43-49.txt
And this is the tombstone: tombstone_10.txt
I know very little of debugging Android stuff, so I am happy to hear any advise to further trace the problem.