Open ExplosiveGeek77 opened 3 months ago
Hello, material combiner operates based on the Name
properties of the nodes and will atlas only one texture per material. Therefore, ensure that the image node with the body_d.png
texture has the name
property set to Image Texture
without any suffix like .001
. To verify the name
property of the nodes, select the node and press the 'N' key on the keyboard to open a small right-side panel that displays this information.
When I atlas my textures it doesn't create an atlas of the diffuse maps but instead of the normal maps as shown in the images.
Before:
After:
Material Setup (same setup is used on all other materials):