Growlith1223 / ArsMagica2

Ars Magica 2 Bug Tracker
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[Suggestion] Re-add Caster Block? #335

Open dunstad opened 7 years ago

dunstad commented 7 years ago

The Caster block existed in an older version of Ars Magica, and was pretty useful. It used Etherium to cast whatever spell you gave it. Any chance it could be brought back?

renadi commented 7 years ago

I second this request, it's really cool for immersion Modpacks where you can set traps, or healing stations, etc...

On May 7, 2017 7:09 PM, "dunstad" notifications@github.com wrote:

The Caster block existed in an older version of Ars Magica, and was pretty useful. It used Etherium to cast whatever spell you gave it. Any chance it could be brought back?

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xenxero1 commented 7 years ago

That's what was missing. Yeah there's alot of applications for the caster block but it could potentially require a rewrite of the casting system again. I can see lots of bugs coming from it in the future but I fully support the idea of re implementation.

TheIcyOne commented 7 years ago

I'm currently screwing around with tile entities for 1.11, so I'll have a look into getting them going.

TheIcyOne commented 7 years ago

Turns out I can't just copy and paste the old code, as it isn't in any open-source versions. That means I have to actually write things, so that's not coming soon.

xenxero1 commented 7 years ago

Potentially have @Growlith1223 ping Mithion in some way to request the source code for this purpose?