GuilhermeGSousa / godot-motion-matching

A Motion Matching plugin for Godot 4
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Support Motion Matching for `NavigationAgent3D` #14

Closed GuilhermeGSousa closed 2 months ago

GuilhermeGSousa commented 2 months ago

The logic currently used for MMController can be extended to create a "MMAIController", that generates a trajectory from a 3D nav path, instead of user input. This would effectively allow for AI motion matched characters.