H3LLB0Y / Warlocks

Remake of Warlocks WC3 custom Map using Panda3D game engine
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Pregame clients and chat #11

Closed H3LLB0Y closed 12 years ago

H3LLB0Y commented 12 years ago

When new clients join no data is passed to the clients, so chat has a possibility of breaking the game. Thinking of changing the pregame_packetReader to just authentication and then inside the pregame task receiving spells/clients/whatever in there.

H3LLB0Y commented 12 years ago

Yaaaaay sweet beans :D Done this :P Still receives everything in pregame loading (spells and current clients) but new clients are added as they join the server. Also client received 'which' warlock he is in pregame loading also.