H3LLB0Y / Warlocks

Remake of Warlocks WC3 custom Map using Panda3D game engine
8 stars 3 forks source link

Continuous Collision triggering #2

Closed H3LLB0Y closed 12 years ago

H3LLB0Y commented 12 years ago

In the warlocks.py (line 64) if the collision rays x,y are set to 0,0 then it causes collisions to be continously triggered for some reason. So at the moment the ray is offset by (0.1,0.1) and seems to be working ok, but something to look into.

H3LLB0Y commented 12 years ago

Closed due to using Bullet Physics for collision detection Eventually will probably implement some simpler 2d collision detection.