Closed H3LLB0Y closed 12 years ago
In the warlocks.py (line 64) if the collision rays x,y are set to 0,0 then it causes collisions to be continously triggered for some reason. So at the moment the ray is offset by (0.1,0.1) and seems to be working ok, but something to look into.
Closed due to using Bullet Physics for collision detection Eventually will probably implement some simpler 2d collision detection.
In the warlocks.py (line 64) if the collision rays x,y are set to 0,0 then it causes collisions to be continously triggered for some reason. So at the moment the ray is offset by (0.1,0.1) and seems to be working ok, but something to look into.