HDR-Development / smashline

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Steve causes Frame skipping #17

Closed InAudibleDayne closed 8 months ago

InAudibleDayne commented 9 months ago

While the crashing has been resolved for Steve and Olimar. When using Steve the game chugs HARD. It's basically unplayable as Steve.

LKE-Studios commented 9 months ago

The lag issue with Steve is indeed true in my experience. The more objects to you place, the more lag spikes you get. It's even worse when there are multiple Steves simultaneously.

InAudibleDayne commented 8 months ago

Newest update fixes this from what I've seen.