Closed lshearer20 closed 4 years ago
Gates are now functioning normally. https://photos.app.goo.gl/VynHyWH2Wcodhx9b7 via: 49ddb924e4f51328d4632da827095aed193774df
Which gates are you talking about? The metal ones?
If you look at the video it shows exactly the ones I'm referring to. They are on the "Old Timers" "Car Ride" gates/ Car doors.
Actually based on searching for the exact animation related to those gates, "vehicle_play_scenery_door_open_sound(vehicle, tileElement)", it seems this is the only place these gates exist.
Thank you, I see what you mean. It looks like it's working for me. @kathyfreund does it work for you?
I can check, do you have an .sv6 file I can plug in?
Nevermind, I put in like 3 doors near a park entrance, and immediately one of them freaked out. Nice video btw
Here is a file that shows the gates. Just remove the ".txt" part and it should work. gate test.sv6.txt
OS: [e.g. Windows 10] Version: [v0.2.3]
Gates can have the animation of being opened, even if it is already open, so there must not be a check to make sure the gate is already opened when trying to open the gate.
Steps to reproduce:
Screenshots / Video:
Video of malfunctioning gates. https://photos.app.goo.gl/R2Su1xjCJPRVXxaH8