HappenApps / Quiver

Quiver documentation and issue tracker
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Progress Report #1381

Open ylian opened 5 years ago

ylian commented 5 years ago

Some users have raised the issue (#1380) of the lack of communication from me in the past year. I admit this is an issue, but I really needed the quiet time to actually get things done. So this ticket is created and pinned on top, as a place for me to post progress reports. Anyone who wants to know what I am working on can subscribe to this ticket, and I will post updates here from time to time.

Comments are disabled on this ticket to minimize the notifications people will get. If you have questions, feel free to ask me via email.

ylian commented 5 years ago

[Oct. 21, 2019] In the past year I have been working non-stop to tackle some really big pieces --- basically all the major pieces left to bring Quiver to its full potential.

Here are the three major projects I have been working on:

  1. A major rewrite of the macOS app. This involves basically rewriting everything other than the model layer (which was already rewritten in Quiver 3.2). This major rewrite is needed for several reasons: (1) Objective-C code needs to be converted to Swift (DONE already). (2) Old imperative UI approach needs to be replaced with a declarative approach (DONE already). (3) UI enhancements (sectioned note list, TOC, etc.) (Work in progress). (4) Bring Quiver to other platforms (foundation is laid for Linux and Windows, will tackle after Quiver 4.0 for macOS is released).

  2. A complete rewrite of the iOS app. There are also a few things here: (1) Convert all Objective-C code to Swift (DONE already) (2) Convert the old imperative UI approach to a declarative approach (DONE already). (3) Adding more syncing options (work in progress) (4) Editing support (work in progress)

  3. Building a new code editor and a Markdown editor from the ground up. This is needed for editing support in the iOS app (since Ace doesn't work on mobile), as well as fixing long-standing issues with Ace. This involves: (1) A new lossless Markdown parser (DONE) (2) A new code editor/Markdown editor (80% done) (3) Vim keybinding support (50% done)

ylian commented 5 years ago

[Oct. 21, 2019] Since all three projects are near completion, I am currently pushing myself through the final stretch. Once these three major tasks are completed, my workload will be much lighter and the rest are just small enhancements and bug fixes.

The deliverables for these three big projects are:

  1. Quiver for macOS 4.0 (UI rewrite, UI enhancements, new code & markdown editor, laying foundation for Quiver for Windows/Linux)
  2. Quiver for iOS 2.0 (full-featured, more syncing options, new code & markdown editor, editing support)

I have been aiming to get everything done by the end of this month, so I still have ten days. Even if I can't finish everything this month, I will report my progress here. And I absolutely want to finish these three projects before the end of this year, since I still hope to enjoy Christmas a little.

ylian commented 5 years ago

[Nov. 1, 2019] So I still have quite a lot of work left, but all three projects are making steady progress.

macOS:

iOS:

Editors:

The new goal is to finish everything (which means the release of Quiver for macOS 4.0 and Quiver for iOS 2.0) by the end of November. The chance of meeting this new goal is quite good.

ylian commented 5 years ago

[Dec. 2, 2019] It's time for an update.

I have been focusing on the editor rewrite in the last month:

I am adjusting my strategy a bit, since I know my users need to see something delivered soon. I will focus on what's needed to deliver Quiver for iOS 2.0, which are: the new editors, iOS syncing improvements. As soon as these are done, I will deliver Quiver for iOS 2.0.

To deliver Quiver for macOS 4.0, I also need:

The new deadline is this year-end. I won't take a break until all three major projects are done and both products (Quiver for iOS 2.0, Quiver for macOS 4.0) are delivered.

ylian commented 4 years ago

So I worked through last Christmas and New Year, but I am still struggling with the editor issues. I have to admit that there is still so much unfinished work that I won't be able to release the updates any time soon. I know I have let many of you down. But at this point all I can do is to keep working.