It only happens sometimes, I previewed the sounds to make sure they exported correctly, but when I ran the ExampleScene it sounded like about 1/3 of the time the sound gets cut off after the projectile hits. Not a super urgent issue because especially after the music gets added it won't be too noticeable.
It only happens sometimes, I previewed the sounds to make sure they exported correctly, but when I ran the ExampleScene it sounded like about 1/3 of the time the sound gets cut off after the projectile hits. Not a super urgent issue because especially after the music gets added it won't be too noticeable.