HaywireInteractive / OnAllFronts-Public

UE5 MilSim FPS / RTS Game (formerly ProjectM)
MIT License
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Refactor log owner in AddTag/RemoveTag helper methods #744

Closed Leroy231 closed 1 year ago

Leroy231 commented 1 year ago

In FMassUtils we have the following functions which take in a parameter const UObject& LogOwner:

To be more consistent with the UE logging APIs and to reduce the need to convert between pointers to references, let's change that parameter to be of type const UObject* LogOwner.