Open Mewchild opened 9 years ago
I believe the specific issue was with a "melted" APC, by a bluespace artillery strike. Let me know if more types of destroyed APC aren't removable.
https://i.gyazo.com/52f847641c8d896b73888695d13d61dc.png APC was destroyed by explosion, putting it into the "broken" icon state: https://i.gyazo.com/67fffcd11e32d9ebc9a020c7f1e9cee6.png. Was able to use screwdriver to expose electronics, then no other tool was able to interact with it from there. Also tested on the tile in front of it, no dice.
I've noted that in the live server, when an APC is broken by an event, we normally get an ahelp shortly thereafter, to delete the remains (as they can't be interacted with).
All of these sections of code could be the source of a problem with APC deconstruction. C:\Eternal\code\game\objects\items\apc_frame.dm C:\Eternal\code\modules\power\apc.dm C:\Eternal\code\modules\power\terminal.dm C:\Eternal\code\game\turfs\simulated\walls.dm 433-436 C:\Eternal\code\modules\power\cable.dm 319-321
I'll test this further, I haven't seen the issue in a while
If this is still a thing, it's a very usual, very public nuisance, which elevates its priority.
If an APC is destroyed, be it by explosion, blob, or some such other, it can't be removed, and must be admin deleted/ignored.