Helco / PebbleOfDoom

A platform is only hackable when some form of Doom is ported to it, let's make Pebble hackable!
MIT License
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Renderer: Dynamic levels #130

Closed Helco closed 2 years ago

Helco commented 2 years ago

The renderer should be able to load levels from a resource, also we should probably use the opportunity to restructure the level data a bit to have a central storage of vertices. That way we can transform them lazily per frame and reuse them for other sector render calls.

Helco commented 2 years ago

My memory is betraying me, both resource level loading as well as lazily transformed vertices were already done on the simple level tool branch I was going to use anyway.

Great start into the hackathon :D