Closed Helco closed 6 years ago
The mentioned bug occured when one was above a rendered wall as the render start points on the screen were not checked against screen boundaries.
The SafeFramebuffer was also tested manually by direct placing bytes out of the framebuffer bounds.
Fixes #50
The mentioned bug occured when one was above a rendered wall as the render start points on the screen were not checked against screen boundaries.
The SafeFramebuffer was also tested manually by direct placing bytes out of the framebuffer bounds.
Fixes #50