Open TwistedFaith84 opened 7 years ago
Version selector might be a bit much. It would require a complete overhaul of the Weapons and PHB classes. Weapon sizes worked completely differently in 3.0. Hero Forge doesn't deal too much with monsters which is one of the harder things to convert, but some feats and feat requirements are also an issue (Ambidextrous comes to mind).
~Erick A. Cobb
On Wed, Jan 18, 2017 at 8:07 AM, TwistedFaith84 notifications@github.com wrote:
Sometime after HeroForge v8 comes out (hopefully sometime soon) Can we start adding all the 3.0 books and turn HeroForge into a 3.x instead of just a 3.0 or 3.5 (seeing as 3.0 is easily converted to 3.5). There could be a version selector on the Options Sheet where if someone really wants to use 3.0 (which they would have to select) then none of the 3.5 books will be available; but if they stay with 3.5 then all books would be available (along with the necessary changes for the 3.0 books to the necessary Sheets).
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Well i thought that the Weapons was gonna get a Complete Overhaul anyways (besides how they are now) and I really don't remember any differences in the PHB Classes from 3.0 - 3.5 or with weapon sizes. The Feats I'll give you but we all know that the feats still need a Overhaul anyways (to help with load times and everything else) I just hope that it doesn't come down to looking like a bunch of drop down boxes. How the feats look now is great just need to change the Checkboxes to something else that wont bog down the sheet (ie like using numbers instead or something similar). And the Bonus Feat Class Highlighter has to go also and be implemented into it already (so they are highlighted already when you select the proper class/s (with the free feats overriding the bonus feats)). But that is just my opinion and hell if my computer was good enough, I had the knowledge and know how, and Had the time I would do it but I don't have any of those things at the moment.
Some of the 3.0 differences aren't currently handled by HeroForge anyway, but some highlights: Gnome Favored class is different There is a scry skill, and I believe alchemy is it's own skill. In 3.0 weapons have an absolute size, Daggers are tiny (I think), short swords are small, long swords are medium, great swords are large. Whether a weapon counts as light/one-handed/two-handed depends on how it's size compares to your size. Animal companions do not gain extra HD, instead at every x levels, you get an additional animal companion. Bard got more skill points and better armor options. Dwarves got Stability.
The point is that there's a lot of little nit-picky changes that happened between the systems.
~Erick A. Cobb
On Sat, Jan 21, 2017 at 2:34 PM, TwistedFaith84 notifications@github.com wrote:
Well i thought that the Weapons was gonna get a Complete Overhaul anyways (besides how they are now) and I really don't remember any differences in the PHB Classes from 3.0 - 3.5 or with weapon sizes. The Feats I'll give you but we all know that the feats still need a Overhaul anyways (to help with load times and everything else) I just hope that it doesn't come down to looking like a bunch of drop down boxes. How the feats look now is great just need to change the Checkboxes to something else that wont bog down the sheet (ie like using numbers instead or something similar). And the Bonus Feat Class Highlighter has to go also and be implemented into it already (so they are highlighted already when you select the proper class/s (with the free feats overriding the bonus feats)). But that is just my opinion and hell if my computer was good enough, I had the knowledge and know how, and Had the time I would do it but I don't have any of those things at the moment.
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...and among everyone I've ever played with, the general opinion is that those nit-picky changes were overwhelmingly positive in improving the balance and playability of the game. Are there really enough people still interested in playing 3e over 3.5e (or 5e, for thar matter) that it's worth the effort and bogging down the sheet even more to support it?
I understand wanting to add extra content. There's some material that was 3.0 only. And some material has differences between 3.0 and 3.5 versions. I have a friend who GMs that likes the 3.0 stacking.
On Jan 21, 2017 3:27 PM, "François Beaulieu" notifications@github.com wrote:
...and among everyone I've ever played with, the general opinion is that those nit-picky changes were overwhelmingly positive in improving the balance and playability of the game. Are there really enough people still interested in playing 3e over 3.5e (or 5e, for thar matter) that it's worth the effort and bogging down the sheet even more to support it?
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Ok. Well it's been a while since I played 3.0 and I forgot about all the other (albeit very small) differences that when playing on paper are easily converted when writing it out on paper. Ok I understand what you all are saying but with that being said seeing that it is easily converted (for the most part) how bout adding the converted content to HeroForge?
Yeah I also like the stacking from 3.0 but that just because 3.0 was definitely pretty broken (Keen stacking with Improved Crit among other things)
Apart from a few adventures, there wasn't much that wasn't republished for 3.5, AFAICR; Prestige Classes from the Manual of the Planes, Monster Manual II, Arms and Equipement Guide, Book of Vile Darkness, Fiend Folio. Some of that stuff is already in HF. Wouldn't be a huge effort to add the few HF-applicable parts from the rest, I guess. Not my call though. Perhaps there were some good reasons not to do it?
There's quite a bit of Forgotten Realms material that was 3.0 (you can tell because they switched to hard cover from soft cover for 3.5). Much of it was converted by the"Player's Guide to Faerun" but some wasn't. Each of the 3.0 class books (sword & fist, etc.) has a class or feat that was left out of the 3.5 conversion.
On Jan 22, 2017 3:53 PM, "François Beaulieu" notifications@github.com wrote:
Apart from a few adventures, there wasn't much that wasn't republished for 3.5, AFAICR; Prestige Classes from the Manual of the Planes, Monster Manual II, Arms and Equipement Guide, Book of Vile Darkness, Fiend Folio. Some of that stuff is already in HF. Wouldn't be a huge effort to add the few HF-applicable parts from the rest, I guess. Not my call though. Perhaps there were some good reasons not to do it?
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If 95% of the feats and classes in a book are ported over in a new edition, I suspect the remaining aren't meant to be used anymore. Probably too anchored in the old system to be converted...
If I remember when HeroForge was on NZComputer's website they had a list of what books were added along with what was added from those books and alot of that stuff was incompletely added.
A fair amount of the 3.0 content is in already, as mentioned. I know I put a few Sword and Fist classes in myself. I'm unlikely to ever add support for 3.0 rules - far too much effort for far too little gain - but adding 3.0 content ported to 3.5 rules where possible is in the pipeline, if low priority,
Sometime after HeroForge v8 comes out (hopefully sometime soon) Can we start adding all the 3.0 books and turn HeroForge into a 3.x instead of just a 3.0 or 3.5 (seeing as 3.0 is easily converted to 3.5). There could be a version selector on the Options Sheet where if someone really wants to use 3.0 (which they would have to select) then none of the 3.5 books will be available; but if they stay with 3.5 then all books would be available (along with the necessary changes for the 3.0 books to the necessary Sheets).