Henauxg / bevy_quinnet

A Client/Server game networking plugin using QUIC, for the Bevy game engine.
Apache License 2.0
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Add separate `client` & `server` features #25

Closed Henauxg closed 1 month ago

Shatur commented 1 month ago

I just updated bevy_replicon_renet (had to wait for the renet release), and here is the PR where I separated these features. You might find it useful: https://github.com/projectharmonia/bevy_replicon_renet/pull/4.

Basically, I moved the client and server plugins into separate modules, put them under features, and updated the documentation.

Henauxg commented 1 month ago

Done in main, for both quinnet and replicon_quinnet