Heroic-Games-Launcher / HeroicGamesLauncher

A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
https://heroicgameslauncher.com
GNU General Public License v3.0
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Fortnite giving easy anticheat errors or not launching #3692

Open Tommy2678 opened 4 months ago

Tommy2678 commented 4 months ago

Describe the bug

When launching from heroic games after an update, the fortnite game will either give you an error about easy anti cheat integrity after a couple seconds in a game or it will give you an error that states "Insufficient system resources exist to complete the requested service.".

Tested on 4 computers, 3 with heroic games launcher. The one with Epic Games Launcher did not have the issue, while all 3 running heroic games launcher had the issue. 2 of the 3 were fully up to date versions of heroic, one was not, due to updating the game before updating the client.

Add logs

Note that this is version 2.13.0 but applies to the newest versions, too.
(22:47:55) INFO:    [Legendary]:        Legendary location: C:\Users\famfam\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary
(22:47:55) INFO:    [Gog]:              GOGDL location: C:\Users\famfam\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\gogdl
(22:47:55) INFO:    [Connection]:       Connectivity: check-online
(22:47:55) INFO:    [Connection]:       Pinging external endpoints
(22:47:55) INFO:    [Gog]:              Checking for existing gog manifests
(22:47:55) INFO:    [Backend]:          DRM module staus {
  "neifaoindggfcjicffkgpmnlppeffabd": {
    "name": "Google Widevine Windows CDM",
    "status": "new",
    "version": "1.0.2738.0"
  },
  "oimompecagnajdejgnnjijobebaeigek": {
    "name": "Widevine Content Decryption Module",
    "status": "new",
    "version": "4.10.2710.0"
  }
}
(22:47:55) WARNING: [Backend]:          Protocol already registered.
(22:47:56) INFO:    [Connection]:       Connectivity: online
(22:47:56) ERROR:   [Gog]:              Unable to syncQueued playtime, userData not present
(22:47:56) INFO:    [Gog]:              Running command: GOGDL_CONFIG_PATH=C:\Users\famfam\AppData\Roaming\heroic\gogdlConfig powershell Start-Process "`"C:\Users\famfam\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\gogdl`"" -Wait -ArgumentList "`"--auth-config-path`"","`"C:\Users\famfam\AppData\Roaming\heroic\gog_store\auth.json`"","`"auth`"" -NoNewWindow
(22:47:56) INFO:    [Frontend]:         Refreshing undefined Library
(22:47:56) WARNING: [Backend]:          refresh not implemented on Sideload Library Manager
(22:47:56) INFO:    [Legendary]:        Refreshing library...
(22:47:56) INFO:    [Legendary]:        Refreshing Epic Games...
(22:47:56) INFO:    [Backend]:          Frontend Ready
(22:47:56) INFO:    [Backend]:          Checking for new Heroic Updates
(22:47:56) INFO:    [Backend]:          Checking for current version changelog
(22:47:57) INFO:    [Legendary]:        Running command: LEGENDARY_CONFIG_PATH=C:\Users\famfam\AppData\Roaming\heroic\legendaryConfig\legendary powershell Start-Process "`"C:\Users\famfam\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary`"" -Wait -ArgumentList "`"list`"","`"--third-party`"" -NoNewWindow
(22:47:57) INFO:    [Legendary]:        Running command: LEGENDARY_CONFIG_PATH=C:\Users\famfam\AppData\Roaming\heroic\legendaryConfig\legendary powershell Start-Process "`"C:\Users\famfam\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary`"" -Wait -ArgumentList "`"--version`"" -NoNewWindow
(22:47:57) INFO:    [Gog]:              Running command: GOGDL_CONFIG_PATH=C:\Users\famfam\AppData\Roaming\heroic\gogdlConfig powershell Start-Process "`"C:\Users\famfam\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\gogdl`"" -Wait -ArgumentList "`"--auth-config-path`"","`"C:\Users\famfam\AppData\Roaming\heroic\gog_store\auth.json`"","`"--version`"" -NoNewWindow
(22:47:57) INFO:    [Nile]:             Running command: NILE_CONFIG_PATH=C:\Users\famfam\AppData\Roaming\heroic\nile_config powershell Start-Process "`"C:\Users\famfam\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\nile`"" -Wait -ArgumentList "`"--version`"" -NoNewWindow
(22:47:59) INFO:    [Legendary]:        Game list updated, got 2 games & DLCs
(22:47:59) WARNING: [Backend]:          listUpdateableGames not implemented on Sideload Library Manager
(22:47:59) INFO:    [Legendary]:        Checking for game updates: LEGENDARY_CONFIG_PATH=C:\Users\famfam\AppData\Roaming\heroic\legendaryConfig\legendary powershell Start-Process "`"C:\Users\famfam\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary`"" -Wait -ArgumentList "`"list`"","`"--third-party`"" -NoNewWindow
(22:48:01) INFO:    [Backend]:          
System Information:
CPU: 8x Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
Memory: 17.11 GB (used: 3.96 GB)
GPUs:
  GPU 0:
    Name: Advanced Micro Devices, Inc. [AMD/ATI] Radeon RX 580
    IDs: D=67df V=1002 SD=c580 SV=1682
    Driver: 31.0.21910.5
OS: Microsoft Windows 11 Home 10.0.22621 (win32)

The current system is not a Steam Deck
We are not running inside a Flatpak container

Software Versions:
  Heroic: 2.13.0 Dorry & Broggy
  Legendary: 0.20.34 Direct Intervention
  gogdl: 1.0.0
  Nile: 1.0.1 Jonathan Joestar

(22:48:01) INFO:    [Backend]:          Starting the Download Queue
(22:48:02) INFO:    [Legendary]:        Found 0 games to update
(22:50:01) INFO:    [ExtraGameInfo]:    Using cached ExtraGameInfo data for Fortnite
(22:50:01) DEBUG:   [Legendary]:        Using cached install info
(22:50:01) INFO:    [ExtraGameInfo]:    Using cached ExtraGameInfo data for Fortnite
(22:50:01) DEBUG:   [Legendary]:        Using cached install info
(22:50:01) DEBUG:   [Legendary]:        Using cached install info
(22:50:02) INFO:    [Backend]:          Launching Fortnite (Fortnite)
(22:50:02) INFO:    [Backend]:          Preventing display from sleep
(22:50:02) INFO:    [Backend]:          Preventing machine to sleep
(22:50:02) DEBUG:   [Legendary]:        Using cached install info
(22:50:02) DEBUG:   [Legendary]:        Using cached install info
(22:50:02) INFO:    [Legendary]:        Launching Fortnite: HEROIC_APP_NAME=Fortnite HEROIC_APP_RUNNER=legendary HEROIC_APP_SOURCE=epic LEGENDARY_CONFIG_PATH=C:\Users\famfam\AppData\Roaming\heroic\legendaryConfig\legendary powershell Start-Process "`"C:\Users\famfam\AppData\Local\Programs\heroic\resources\app.asar.unpacked\build\bin\win32\legendary`"" -Wait -ArgumentList "`"launch`"","`"Fortnite`"","`"--language`"","`"en`"" -NoNewWindow
(22:50:02) INFO:    [Backend]:          Stopping Power Saver Blocker
(22:50:02) DEBUG:   [Legendary]:        Using cached install info
(22:50:02) DEBUG:   [Legendary]:        Using cached install info
(22:53:03) INFO:    [Backend]:          Writing config for Heroic
(22:53:03) INFO:    [Backend]:          Changed config: customThemesPath from undefined to

Steps to reproduce

  1. Update fortnite
  2. Launch fortnite
  3. Error

Expected behavior

  1. Update Fortnite
  2. Update fortnite
  3. Game launches without issue

Screenshots

No response

Heroic Version

Latest Stable

System Information

Additional information

No response

Tommy2678 commented 4 months ago

Forgot to note, you need to verify files before playable again.

JoniG59 commented 4 months ago

Due to my current information, Epic Games actively denies Fortnite to be playable on Linux. So at least Battle Royale is completely unplayable If they want to change it, they just need to activate the Battleye and the EAC Linux / WINE setting

arielj commented 4 months ago

Due to my current information, Epic Games actively denies Fortnite to be playable on Linux. So at least Battle Royale is completely unplayable If they want to change it, they just need to activate the Battleye and the EAC Linux / WINE setting

the OP is using windows

JoniG59 commented 4 months ago

Ah, ok my bad, sorry for the stupid answer I could have read it