Closed MykolaHamster closed 1 year ago
Can you see if removing Rubidium Extras and then Rubidium fixes the problem? I need that info to help me pinpoint the problem.
Also who the heck needs that many armor stands unless you are trying to lag out the server or someone else?
Removing rubidium does not fix the problem.
This number of armor stands is needed to demonstrate the problem. In my modpack, only seven armor stands are enough to lower fps to 20.
I am not noticing any significant drop from the 30 I usually have. If you would send the modpack that is having problems I will gladly reopen the issue.
Problem happens with some entities too, like piglin. Tested on clear forge 43.2.11 with and without trims backport.
26 piglins without trims backport:
With:
Can you reproduce this?
I assume it affects any entity that wears armor (including players). I will join Hypixel with and without the mod and see the FPS difference. And I won’t run Fortnite in the background which might help.
My check for custom model loaded the model every frame because I forgot to cache stuff.
Sadly, bug still persists in version 1.2. Same perfomance as on 1.1.1
This hopefully will be fixed in a future version that I hopefully figure out how to add renderlayers dynamically and get them working.
I guess it's fixed in 1.3
Before installing trims 1.1.1: After:
Other mods used: Rubidium-0.6.2a, Rubidium_extras-1.19.2_v1.3.2 debug.log