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CoP 6-4 One to be Feared brokeeeeddddd ; ; #597

Open thenoobers opened 2 years ago

thenoobers commented 2 years ago

Date & Time:

3/12/2022

Client Version (use /ver in game):

30191204_1

Character Name:

Suufire

Discord Name (if different from in game):

Noobers

Nation:

Bastok

Job(level)/Sub Job(level):

blu/rdm

NPC or Monster or item Name:

Ultima

Zone name:

Sea Lion's Den

Coordinates (use !where):

X:612 Y:132 Z:774 (50)

Item tool link (for items issues only):

Multi-boxing? (multiple clients on same connection):

No

Steps to reproduce:

initiate CoP enter first door, cs, kill mammets, return ship, hit door again, 2nd cs starts, finishes, moves you to fight ship appropriately, kill Omega, sends you back to prep ship, hit door again initiates final cs appropriately but keeps you on the prep ship instead of moving you over to the fight ship where Ultima is spawned. Verified with Epictaru.

Any additional information:

EpicTaru commented 2 years ago

@thenoobers I'm having lunch right now, I'll let you know when done and we will look further into this issue.

EpicTaru commented 2 years ago

@thenoobers I able to assist now, I'll find you in game,

EpicTaru commented 2 years ago

Mobs for all 3 stages of this mission spawn correctly, as does the CSes between all of the stages but for some reason, the transport of the players from the starting ship (where the CSes are done on) and the battle ship (where the mobs are spawned at) never occurs after the end of the CS between Omega and Ultima.

Used !mobhere 16908295 to pull Ultima from the battle ship to the entry ship so that the player's characters could defeat the mob.

Closing CS after defeat of Ultima then executed correctly as well as the placement of all the players into Lufaise Meadows.

Keeping this issue open for any other players that may also encounter this.