Hurricaaane / MAtmos

Minecraft Atmospheric sounds simulator (2011-2014)
https://matmos.ha3.eu
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Base Height not Configurable for "Up High Wind". #2

Open Blue001 opened 11 years ago

Blue001 commented 11 years ago

There is no way to edit (that I can find) the starting height for what is considered "up high" where wind begins to become loud.

My adventure map currently has a normal sea level of 128 and mountains heights don't start until around 200-230, therefore Matmos determines its ALWAYS windy... when it shouldn't be.

Can you add a config to allow for altering the wind start height?

Hurricaaane commented 11 years ago

There is actually a way, but it is bloody inneficient right now, and is undocumented.

Open .minecraft\matmos\dataconfigvars_defaults.cfg, then change the negative values to even more negative values such as -200 and -230 corresponding to wind thresholds (windy / really windy)