Closed My-Name-Is-Jeff closed 4 months ago
I'm not sure what is meant by this issue exactly, I'm not personally seeing the client receive a register packet and this also shouldn't be possible with the implementation
Edit: Nevermind I am seeing this when using Forge, I guess the fabric implementation is quietly ignoring this. Will investigate the cause.
seems like when you register for the location event you get a register packet back everytime you swap worlds