Currently the only method available to mod authors to edit data definitions is to use the mod ppdefmodifier by @tracktwo.
I intend to replicate this behavior to allow for arbitrary, user directed, editing of game data assets. I foresee this requiring these tasks to be complete:
[ ] Develop service for mods which allows for access to and alteration of arbitrary types.
[ ] Develop service for mods which allows for access to and alteration of data definitions.
[ ] Develop a built-in mod which parses files identical or similar to ppdefmodifier's file format.
This is for ease of migration for users of ppdefmodifier.
I would like to make this feature set a part of a v0.4 release.
Currently the only method available to mod authors to edit data definitions is to use the mod
ppdefmodifier
by @tracktwo.I intend to replicate this behavior to allow for arbitrary, user directed, editing of game data assets. I foresee this requiring these tasks to be complete:
ppdefmodifier
's file format.ppdefmodifier
.I would like to make this feature set a part of a
v0.4
release.