Inspirateur / riverbed

A Minecraft-inspired Bevy game
MIT License
17 stars 0 forks source link
bevy minecraft rust-lang video-game voxel

Riverbed

Open source Minecraft-inspired game made with Bevy in Rust.

Current state

game_screenshot_fog featured on this screenshot is an infinitely generated, editable terrain, and a 4km render distance (equivalent to 256 in Minecraft)
Single-player for now but it will be multi-player eventually ...

Hopes and dreams

Riverbed doesn't aim to be a Minecraft clone - even though it totaly is atm - below are some distinctive aspects planned in the (far) future.

Push the player to work with the environment

Push the RPG aspect but don't shove it in the player's face

Quality of life

Big render distance, pretty by default, no cap on items stack, etc.
There's a plethora of subtle features that makes a game enjoyable, Riverbed shall pay attention to them!

Development

Word from the author

Hi, @Inspirateur writing. Riverbed is a personal project so I plan to stay BDFL, I have a job to pay for bills 4 days a week, leaving me time to work on the game the remaining days (when I can).

I mean for the project to stay open source, to be an inspiration and learning resource for others, and will do my best to keep it well organized, with independant parts of the code published as crates for maximum reusability.

I'm the primary contributor for now but if you agree with the game vision you're very welcomed to contribute, by creating PRs, issues or even simple comments with advice! πŸ™‚
(contact me on discord at 'inspirateur', or check out the developer wiki if you're interested in the inner workings of the code)

Thanks

I'm also very grateful for Bevy - the engine powering the game - and the open source Rust ecosystem as a whole, which Riverbed (hopefully) will contribute back to.