When dying in the editor (Engine version, TEST) then the errorlog.txt gets populates with the following error.
Fatal error in Game loop!
com.badlogic.gdx.utils.GdxRuntimeException: File not found: levels\first-death-screen-splash.bin (Internal)
at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:142)
at com.interrupt.dungeoneer.serializers.v1.LevelSerializer.loadLevel(LevelSerializer.java:59)
at com.interrupt.dungeoneer.serializers.KryoSerializer.loadLevel(KryoSerializer.java:42)
at com.interrupt.dungeoneer.game.Level.load(Level.java:547)
at com.interrupt.dungeoneer.game.Level.loadForSplash(Level.java:295)
at com.interrupt.dungeoneer.screens.BaseScreen.loadBackgroundLevel(BaseScreen.java:382)
at com.interrupt.dungeoneer.screens.BaseScreen.show(BaseScreen.java:183)
at com.interrupt.dungeoneer.screens.GameOverScreen.show(GameOverScreen.java:222)
at com.badlogic.gdx.Game.setScreen(Game.java:61)
at com.interrupt.dungeoneer.GameApplication.ShowGameOverScreen(GameApplication.java:121)
at com.interrupt.dungeoneer.game.Game.OnGameOver(Game.java:896)
at com.interrupt.dungeoneer.game.Game.tick(Game.java:531)
at com.interrupt.dungeoneer.GameManager.tick(GameManager.java:113)
at com.interrupt.dungeoneer.screens.GameScreen.render(GameScreen.java:73)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.interrupt.dungeoneer.editor.EditorApplication.render(EditorApplication.java:559)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Summary
When dying in the editor (Engine version, TEST) then the
errorlog.txt
gets populates with the following error.