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Stuck in tutorial - unable to set course to system for passenger transport #202

Open MrTwister242 opened 11 months ago

MrTwister242 commented 11 months ago

Description

After accepting the passenger transport mission in the tutorial, you are given instructions in the sector map to "Set a course to the destination (labelled TRANSPORT PASSENGERS) by clicking on it". The player may get stuck there because the game won't accept to plot the course (presumably because the procedural generation placed another system directly between the fleet and destination systems). 20231221030917_1

Flavour affected

Steam

Operating System

Windows

Version

Alpha 8

Is it something that used to work before?

Not sure

Expected behavior

The procedural generation in the tutorial doesn't place systems between fleet and passenger pickup systems. Or alternatively the tutorial adapts dynamically and lets the player travel to the destination in multiple jumps.

Actual behavior

The game won't accept to plot a course to the system marked "TRANSPORT PASSENGERS". When the player clicks the correct destination, a red cross appears above the system between the fleet and the destination. The player cannot continue the tutorial.

Repro steps

Not possible since the cause is likely an exceptional result of the procedural generation.

MrTwister242 commented 11 months ago

Started a new game with the tutorial, different sector map but the exact same problem. So may not be that uncommon. No issues when I start without the tutorial.

Greeba77 commented 11 months ago

Are you unable to jump to the interim system then on to the target?

MrTwister242 commented 11 months ago

I'm not 100% sure tbh, and I didn't save. I think it wouldn't allow me to plot a different course, and when I went out of the Sector map it told me again to open the Sector map.

MrTwister242 commented 11 months ago

I started the tutorial a 3rd time, this time no system was placed between the fleet and destination and I could plot a course normally. So that kind of confirms it's a result from the procedural generation of the sector map.