Closed Krutoy242 closed 10 months ago
Both JEM and MIA have config options to disable the duplicate features.
JEM and MIA have overlap with anything added to JER. I designed JEM to replace and improve on many of MIA's JER integrations due to MIA crashing with many newer mod forks and having a number of hard-coded features.
Both JEM and MIA have configuration options that allow you to disable specific integrations (which would remove the duplicates) and JEM allows you disable specific mobs/villagers.
Other JEM/MIA overlaps may include:
As for the Farmer Villager model showing, both MIA and JEM modify the default JER villager JEI display (in nearly identical ways) to support different villager models. However, due to a weird bit of code in JER, all custom villagers are removed prior to JEI registry and JEI loading is non-deterministic. When either mod is loaded before JER's JEI register event, any villagers with models that do not match the vanilla villager model default to a villager with profession 0 and career 0, which happens to be the Farmer villager.
To remedy this issue, JEM uses ASM to guarantee proper load order, whereas MIA uses the "I hope it works" method.
Other JEM/MIA overlaps may include:
- Botania
- Charm
- EnderIO
- FutureMC
- Harvestcraft
- Ice and Fire
- Industrial Foregoing
- Quark
- Thermal Foundation
- Thaumcraft
Great to know! In this case I will disable all MIA=>JER integrations for all this mods and see if any other problems occur.
Oh, nice! Now render even better and Thaumcraft mobs, for example, have armor!
Im developer of E2E-E modpack. Last version i added JEM into it.
When JEM and Minor Integrations and Additions (MIA) installed, some HEI (JEI) tabs looks strange.
For now, I found only one bug - IceAndFire mobs are doubled but some of them have default villager model instead. I tested only 1. MIA 2. MIA+JEM. I didnt tested JEM alone so cant proof that Farmer villager model will appear on only JEM.