Open Glucy-2 opened 3 years ago
Useful resource if anyone is interested in implementing this:
http://blog.simonrodriguez.fr/articles/2016/07/implementing_fxaa.html
With Distant Horizons compatibility I believe that an implementation of anti aliasing should be taken into consideration, when the rendering exceeds 32 chunks some things look terrible (such as vegetation or buildings with lots of details)
Is your feature request related to a problem? Please describe. Text on signs is unreadable behind a very close distance. Describe the solution you'd like Anti-Aliasing support.