Ivorforce / RecurrentComplex

Structure mod for Minecraft
MIT License
54 stars 40 forks source link

No way to select modded biomes with Expression #470

Closed ghost closed 3 years ago

ghost commented 3 years ago

1.12.2. Able to use expression to select "name=plains", but not "name=fen". Can't find any literature on it, and it seems others have similar issues.

Really surprised this mod wouldn't have the ability to select ONLY individual biomes, and not just dictionary ones.

Ivorforce commented 3 years ago

I think you're looking for id=fen

ghost commented 3 years ago

Tested, and it doesn't work. id=plains does, but fen does not. Nor Redwood Forest, or Sugi Forest. I don't think there's a way to select modded biomes by ID or Name.

Ivorforce commented 3 years ago

Are you sure "fen" is an ID? If you want to match biomes with spaces, eg.g. Redwood Forest, you need parentheses such as "id=Redwood Forest".

ghost commented 3 years ago

id=fen does not work, however, name=Fen does work. Using name= has worked beautifully, thanks for your help. This has to be the greatest structures mod to ever exist!

Ivorforce commented 3 years ago

Thanks, glad to get this sorted out :)

ghost commented 2 years ago

For anyone who searches and finds this:

The Syntax is id=modid:biomeid.

Example: "id=minecraft:savanna", or "biomesoplenty:redwood_forest".

This will let you select specific biomes, without crashing mutliplayer. If you use name=Biome, it will "work" in singleplayer generation, but will crash your server upon startup. Example: "name=Redwood Forest" works in singleplayer, but causes crashes on server startup.