Closed Gadg8eer closed 1 month ago
Thanks, this should be fixed now, it'll be in the next release.
This was caused by a recolour sprite being replaced by a normal sprite. This occurred because another GRF used a GRM allocation of the wrong size: https://github.com/KoreanGRF/KoreanSignalSet/issues/33.
Version of OpenTTD
0.60.1 on Windows 10 Professional
Steps to reproduce
1) Start a new random game map while you have loaded the included grfs and config file from here: https://drive.google.com/file/d/1BDYRmTyHZOzIPboZiNHTTGLLRwJnW2CS/view?usp=sharing 2) Fatal error causes game to crash.
Thanks for all your work on this. I've never encountered this kind of issue with your pack before but you do this pretty well so I trust you'll know what the issue is and whether it's on my end or on yours.
Upload crash files
crash-20240706T052908Z.zip