Jack-Bagel / End-Remastered

End Remastered overhauls the way players get to the End and makes the experience way more interesting for them by forcing them to fully explore the beautiful world of Minecraft.
https://www.curseforge.com/minecraft/mc-mods/endremastered
GNU General Public License v3.0
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Vanilla eyes of ender cannot be replaced and are able to open the portal, when generated by YUNG's Better Strongholds #7

Open Jack-McKalling opened 1 month ago

Jack-McKalling commented 1 month ago

When both End Remastered and YUNG's Better Strongholds are installed, the Stronghold version that generates can have multiple vanilla eyes of ender in the end portal frame, and this still allows to open the portal. Further more, these eyes cannot be replaced with the intended custom eyes.

image

It appears the remastered end portal doesn't take the case of multiple vanilla eyes into account (anymore), and accepts them for opening the portal.

I also tested the basic vanilla mechanism altogether, and it does not allow vanilla eyes to be placed into the portal frame. So this means it's not that the entire remastered portal mechanism is suppressed or broken, it is still functioning in some ways.

How to reproduce:

  1. Make a clean install of Forge 1.20.1, with End Remastered and YUNG's Better Strongholds
  2. Use the following commands: /gamemode spectator /locate structure <- and auto-complete the better stronghold from YUNG's
  3. Click the location in chat and dive into the ground to find the portal room (try again if you find a portal with no eyes)
  4. Switch to Creative mode and get a custom eye
  5. Right-click it on an existing vanilla eye that generated with the end portal

Expected behaviour: The vanilla eye should get replaced with the custom eye

Actual behaviour: A message is shown that "This frame already has an eye"

Alternatively: When generating the end portal frame, the amount of vanilla eyes generated should be kept to a maximum of 1 per portal or not at all. Since the spirit of this mod is that to be able to open the portal, unique custom eyes need to be used, and multiple vanilla eyes also getting accepted defeats this goal.

Versions:

frgthyjuierjk commented 2 days ago

Another important note: I'm using Prominence II RPG modpack and I simply cannot place any eyes on the end portal frame from YUNG's Better Strongholds. It also happens with empty end frame portals

It says:

"This eye can't be placed"