James-h95 / Webdev-project

CITS3403 Group Project
MIT License
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In-person Meeting - 24/04/24 - 2:00pm to 5:00pm #4

Closed carlymayyy closed 1 month ago

carlymayyy commented 2 months ago

. Discussed whether users would "follow" or "friend" each other       . Based on idea of mutual connection or one-way connection . Implemented re-design of landing page and overall aesthetic       . Want to change main button, maybe add animation?       . Should take users to login/register if not users or feed if they are already logged in . Chat - global chat and/or one-on-one       . How to differentiate users in global chat - avatar, colours, username? . First deliverable = basic HTML and CSS for all pages?       . Present to client to guage feedback on overall style and aesthetic       . No back-end at this point . Games rewards coins upon completion or nothing at all       . Gambling idea revised, no implementation of "daily gift"       . Users can play without coins to keep earning       . Users coins will deplete upon buying from shop, incentivised to keep playing       . Hints, lose coins? . Include time for stats, maybeeee set time limits       . Also set character limit, and change max guesses for difficulty . Searching for games uses filters       . Person making game can set difficulty level       . Person can also set subjects       . Maybe hints? . Global chat available on feed page, not while playing . Shop       . Shop can have hints bought       . Hangman styles for game creator

carlymayyy commented 1 month ago

Closing with the following resolutions: . Friends/following idea dropped . User redirection implemented . Chat implemented . Deliverables organised . Implemented games rewarding coins . Opted to set time limits, implemented character limits, guess number remains uniform across games . Implemented category filter to search for games . Shop restricted to only avatars due to time restrictions