Closed carlymayyy closed 1 month ago
Closing with the following resolutions: . Friends/following idea dropped . User redirection implemented . Chat implemented . Deliverables organised . Implemented games rewarding coins . Opted to set time limits, implemented character limits, guess number remains uniform across games . Implemented category filter to search for games . Shop restricted to only avatars due to time restrictions
. Discussed whether users would "follow" or "friend" each other . Based on idea of mutual connection or one-way connection . Implemented re-design of landing page and overall aesthetic . Want to change main button, maybe add animation? . Should take users to login/register if not users or feed if they are already logged in . Chat - global chat and/or one-on-one . How to differentiate users in global chat - avatar, colours, username? . First deliverable = basic HTML and CSS for all pages? . Present to client to guage feedback on overall style and aesthetic . No back-end at this point . Games rewards coins upon completion or nothing at all . Gambling idea revised, no implementation of "daily gift" . Users can play without coins to keep earning . Users coins will deplete upon buying from shop, incentivised to keep playing . Hints, lose coins? . Include time for stats, maybeeee set time limits . Also set character limit, and change max guesses for difficulty . Searching for games uses filters . Person making game can set difficulty level . Person can also set subjects . Maybe hints? . Global chat available on feed page, not while playing . Shop . Shop can have hints bought . Hangman styles for game creator