Closed mtoensing closed 2 years ago
Hello Marc, so that's the libretro version right? Could you please check the sdl2 version?
How do I do this? It is the official repository here https://github.com/libretro/Lakka-LibreELEC
Install one of those packages https://repology.org/project/mrboom/versions that doesn't have libretro in its name or compile it https://github.com/Javanaise/mrboom-libretro#compiling-the-sdl2-version I already played with more that 5 pads with the SDL2 version so I suppose it's a retroarch bug.
I would try on your OSX or windows machine if you can plug the pads there.
Ok, I thought that Lakka is the official solution for RetroArch on a Pi and MrBoom is made for Libreto. I don't want to use my M1 Mac or compile it myself to run it on the pi. Shouldn't the people who maintain Lakka solve this in their repository? Does it help if I open an issue there?
Yes please open an issue there, that link this one.
Do you have the max users set to 8 in Main Menu -> Settings -> Input
(RetroArch)? I think it defaults to 5 if you don't change anything. All 8 players appear to work fine for me on a Raspberry Pi 4B. I am using RetroPie with RetroArch 1.10.0.
any update @mtoensing ?
I think @StormedBubbles is most likely right. I can’t test it right now. But maybe it would be a good idea to set the default to 8 players?
Yeah but that can only to be fixed in RetroArch so we need an issue there https://github.com/libretro/RetroArch/issues I suppose
The default number for the max may be dependent on where you obtained RetroArch from. In RetroPie, the default is 5. In Windows, I have two retroarch.cfg files. One of them has 5, but the other, labeled as "default," has 16 as the max. Unless you have some core- or content-specific overrides defining a different number, you can just change the number in input_max_users = "5"
in the global retroarch.cfg to the max number of users you want (16 seems to be the highest).
I installed Lakka on a Pi4 and I got 6 controllers showing up. But in Mr Boom the sixth controller would not accept "fire" button. But the controller is okay because if I switch it on at the start then the last sixth controller won't work. Is this a bug.