Closed itsTheFae closed 2 months ago
Did you do any testing on the playnow command to make sure it wasn't having the same behavior? I forgot to get around to it
Did you do any testing on the playnow command to make sure it wasn't having the same behavior? I forgot to get around to it
Didn't run the playnow command, but the bug was down in _cmd_play
by not passing head to the underlying entry logic in playlists. So it would have similarly not queued up correctly.
Ah ok. Does this also fix play next only working with links?
Ah ok. Does this also fix play next only working with links?
I haven't tested that. It should work the same as play for most things. The only thing that changed was passing the head parameter.
Talk to you more on discord lol
dev
branch (the latest developmental version), and this pull request is targeting that branch as a baseDescription
A few bug fixes for
playnext
&seek
commands, as well as some tweaks to timers to prevent redundant messages.