KSP-RO / RealFuels

Modular fuel tanks and engines, with real fuels and realistic performance.
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Performance issue in ModuleFuelTanks.Update() #274

Closed siimav closed 2 years ago

siimav commented 3 years ago

image The code that updates boiloff stats in the PAW has nontrivial effect on performance. Either we can just disable that in RF settings here or try to optimize it a bit. Maybe there's a way to run it only on the part that has active PAW or at least only when a PAW is open.