Closed TryTryAgain closed 3 years ago
Hi,
One of your mods, CommNet Manager, is incompatible with CNC. It utilises the same stock CommNet infrastructure, resulting in mod conflict.
You need to uninstall CNC, should you decide not to use anymore.
@TryTryAgain
Mind if I offer a bit of advice? When it comes to posing large sections of logs or code, it is highly recommended that you don't do it in that fashion.
You can create a Gist, an online notepad, to hold the quantity of text like this:
https://gist.github.com/7ranceaddic7/c9ac846a781d87b39778cc1d79f5ef7d
You can get really high-tech and impress everyone you contact by using collapsible markdown:
#### yes, hidden code blocks!
```python
NullReferenceException: Object reference not set to an instance of an object
at CommNetConstellation.CommNetLayer.CNCCommNetHome.Update () [0x0004b] in
And you can still comment after the codeblock, like this.
@KSP-TaxiService thanks for pointing that out, my bad...I was sure I didn't have that (or any conflicts) installed but it snuck in there. I will look at my log now that's removed and report back if the issue persists. @7ranceaddic7 .. point taken.
NP. I had to learn the hard way.
I forgot to give you the code.
https://gist.github.com/7ranceaddic7/dee00c383432a29fbdb8c976ab843a8d
(EDIT: crap that's a wall of text on a phone.)
@TryTryAgain
Could you go back in and edit your post to hide that log?
@7ranceaddic7 I will, I will make them gist's because the markdown trick doesn't render for mobile so... Yeah.
@KSP-TaxiService the issue persists after removing CommNet Manager.
In that case, you can hit the close button at the bottom for this issue.
@7ranceaddic7 why would I close the issue if it's not resolved? "the issue persists after removing CommNet Manager"
@7ranceaddic7 can you remove your comments/examples as they don't render on mobile and make scrolling a pain (your original concern is now rampant on this issue) ...
Hi @TryTryAgain, sorry for delayed response.
I am experiencing the crash mentioned in your log, which seems to origin from in the unstable scatterer mod (improved significantly but still crashing on latest version 0.0621b).
Let's remove the scatter mod first from your installation, assumed CommNet Manager is removed already.
Then, if you still see NullReferenceException on CNC, please provide the new log for further investigation.
Thanks!
@KSP-TaxiService that is a great tip. It appears to have gone away after removing scatter as well. Thank you so much for investigating and pointing that out.
I've been getting NullReferenceExceptions spamming my player.log and it appears to be crashing my game quite frequently. This has been true for the past couple versions of CommNetConstellation. Below is a snippet of the beginning and end of the exceptions (there are about 25 million lines of them in between :( in a 1.5GB log file).
a small extract from the log: https://gist.github.com/TryTryAgain/157867aa08e984dc224fe37526027e8f
My mod list is extensive: https://gist.github.com/TryTryAgain/7b8a69da1c86eda2224a6e07987cc313
Let me know if I can provide any more information or help in any way.