KadeArchive / Kade-Engine

Kade Engine is a Competitive Rhythm Game engine rewrite for FNF with Quality of Life features included.
https://kadedev.github.io/Kade-Engine/
Apache License 2.0
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Question: dance() for custom gf animations not working #761

Closed GamingInfinite closed 3 years ago

GamingInfinite commented 3 years ago

Context: This is my first time trying to modify anything related to FNF coding wise so bare with me.

With the new release of the kade engine, custom keybinds are a thing now. And I know that Whitty mod as well as other mods based on the kade engine will be ported probably at some point. But as a first entry into trying to mod stuff I was trying to port Whitty to KE 1.5.1. Although, whenever I tried to boot anything Whitty-related (eg. trying to play the story mode week or opening any song in free play) it would crash. All the songs showed properly as well as weeks, but on hitting enter and going into gameplay it crashed. Using -debug it's saying that !animation.curAnim.name.startswith("hair") is referencing a null object. But every other song is working fine, and I'm 99% sure I setup everything else correctly.

puyoxyz commented 3 years ago

change "hair to "hair"

GamingInfinite commented 3 years ago

wait wait that was a typo it is "hair". also still haven't found a solution so please unclose this