Closed GoogleCodeExporter closed 8 years ago
Visual Studio doesn't ship with that header, from what I read over the
Internet, so a solution would be to define a custom uint32 (I think that's what
Ogre does).
In many cases, however, unsigned int is just used to iterate over an array and
such, having a variable size across platform isn't an issue in that case.
The only case where I think uint32 and such would be useful (but correct me if
I'm wrong) is when reinterpreting void* raw data, such as when locking a
hardware buffer or (de)serialising to/from a file.
Original comment by michael.broutin@gmail.com
on 22 Nov 2011 at 7:58
Original comment by michael.broutin@gmail.com
on 6 Mar 2012 at 9:24
Original comment by michael.broutin@gmail.com
on 29 Mar 2012 at 3:38
Original comment by michael.broutin@gmail.com
on 29 Mar 2012 at 4:24
Original comment by michael.broutin@gmail.com
on 26 Oct 2012 at 5:17
Original issue reported on code.google.com by
svenst...@gmail.com
on 20 Nov 2011 at 6:55