Kenzzer / Slender-Fortress-New-Versions

A modification of Team Fortress 2 based on the game Slender: The Eight Pages.
GNU General Public License v3.0
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Bosses Not Moving #27

Closed ghost closed 7 years ago

ghost commented 7 years ago

Walking bosses like Hellknight and Rake, they don't move or move very slowly and does not kill any player.

This seem to happen on every map and I can confirm the maps I have tested, I have the .nav file and the navmesh plugin.

However, bosses like Slender work properly.

Is there something I could do to fix this?

Thanks.

EDIT: I'm using Sourcepawn Navmesh 1.0.4 and Slender Fortress 1.0.0

EDIT #2: L 01/28/2017 - 12:23:42: [SM] Call stack trace: L 01/28/2017 - 12:23:42: [SM] [0] GetNativeCellRef L 01/28/2017 - 12:23:42: [SM] [1] Line 3095, C:\Users\Benoist\Desktop\sf2 compiler 1.7+\addons\sourcemod\scripting\navmesh.sp::Native_NavMeshBuildPath L 01/28/2017 - 12:23:42: [SM] [3] NavMesh_BuildPath L 01/28/2017 - 12:23:42: [SM] [4] Line 1564, sf2/npc/npc_chaser.sp::Timer_SlenderChaseBossThink

ghost commented 7 years ago

Reinstalling fixed it.