I posted this to Spigot Forums but not sure if you have seen it.
I have done some preliminary testing with the staff and we have come up with some basic changes to fix some issues;
[ ] Reload in game, self explanatory, /th reload should have been built in from day 1.
[ ] Allow commands to be run on events, like finding a chest, when one is initially sent out into the world, I want to be able to display Titles for when a chest is added into the world not in chat, so its not lost, if its a command then we can run anything to happen at this event, including a title.
[ ] Check for protection for WorldGuard and GriefPrevention, I had a chest appear in a cave under our spawn protection!
[ ] Add timer variables for chat messages, "Chest found by XYZ" needs to also say that it will de-spawn in X amount of time, so players can understand that it will despawn and it will not be a permanent chest stuck in that place.
[ ] MySQL for top/chests found. So I can use a web UI to display the top treasure hunters.
[ ] Achievements/commands for when you reach x amount of chests found, allow us to run a command when X amount of chests are found by a player, we can then have achievements or trigger event to happen.
[ ] I asked this already on reddit, but using the explorer map to put an X marks the spot on a explorer map would make this epic.
I posted this to Spigot Forums but not sure if you have seen it.
I have done some preliminary testing with the staff and we have come up with some basic changes to fix some issues;