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KhronosGroup
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glTF-Blender-IO
Blender glTF 2.0 importer and exporter
https://docs.blender.org/manual/en/latest/addons/import_export/scene_gltf2.html
Apache License 2.0
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Camera Fov Y exported wrong.
#2315
voidstorm
opened
1 month ago
1
Fix custom prop when apply modifier
#2314
julienduroure
closed
1 month ago
0
Fix #2253 - distinct import & export draw
#2313
julienduroure
closed
2 weeks ago
0
Fix #2306
#2312
julienduroure
closed
1 month ago
0
Fix #2303 - children type check refactoring
#2311
julienduroure
closed
1 month ago
0
Fix #2307 - use wait cursor
#2310
julienduroure
closed
1 month ago
0
GN export includes base mesh
#2309
marksteward
closed
1 month ago
1
Minimal fix for #2302
#2308
marksteward
closed
1 month ago
6
Incorrect wait cursor when exporting
#2307
gguishe
closed
1 month ago
2
Invisible Action Filter checkboxes
#2306
gguishe
closed
1 month ago
1
Emissive strength property modified in place by gltf exporter.
#2305
blitz-research
closed
1 month ago
2
Account for library when gathering image URI
#2304
etacarinaea
closed
2 weeks ago
6
Enhancement request - What is the neutral bone for? Add a warning when neutral bone is being added. - Add hook to change neutral_bone
#2303
ronh991
closed
1 month ago
11
KeyError exporting GN instances with child
#2302
marksteward
closed
1 month ago
2
"Force Keeping channel for objects" inserts undesired keyframes for Armatures
#2301
The0Dev
opened
2 months ago
1
add additional search for external draco library in python module
#2300
buildxyz-git
opened
2 months ago
4
Add logging level control for gltf exports
#2299
buildxyz-git
closed
1 month ago
3
Fix issues in sample import/export panel:
#2298
eoineoineoin
closed
1 month ago
2
__get_nla_tracks_obj: Invalid Index
#2297
StellarGame
opened
2 months ago
1
New Attribute type
#2296
julienduroure
closed
1 month ago
0
Custom quaternion and float4x4 attributes are not exported, Blender 4.2
#2295
homoclient
closed
1 month ago
1
Bug while exporting 'full collection hierarchy' elements with animation in .glTF
#2294
EGFrosch
closed
2 months ago
1
Hook `gather_actions_hook` is not invoked when "export_pointer_animation" is enabled
#2293
marwie
opened
2 months ago
1
Fix #2289 - udim material names with tile number
#2292
julienduroure
closed
1 month ago
0
Option at import to not merge slot
#2291
julienduroure
opened
2 months ago
0
Pairs Importing Issue
#2290
JohnnyG4
closed
2 months ago
3
We need unique names for materials in an exported GLTF that comes from UDIM tiles
#2289
NyxXaos
closed
1 month ago
0
Fix #2281 - better UDIM tile management
#2288
julienduroure
closed
2 months ago
0
Avoid crash animation + full collection hierarchy
#2287
julienduroure
closed
2 months ago
0
Fix crash when exporting animations with Full Collection Hierarchy option enabled.
#2286
sumihiro
closed
2 months ago
4
`KHR_animation_pointer` from hook
#2285
marwie
opened
2 months ago
4
Request for `post_gather_gltf_hook`
#2284
marwie
opened
2 months ago
0
Export fails on image export
#2283
marwie
closed
2 months ago
3
Import supports KTX
#2282
Jeggery
closed
2 months ago
1
Unable to export object with UDIM on 3.6, 4.1 and 4.2
#2281
NyxXaos
closed
2 months ago
5
Exporting a specific scene using python
#2280
marwie
opened
3 months ago
1
export with compress on cause uv error
#2279
zhou1993yu
opened
3 months ago
3
Broken texture gathering on 4.1/4.1.1/4.2/4.2.1
#2278
Lilaa3
opened
3 months ago
5
texture from imported glb/gltf can not be exported to fbx/usd
#2277
write3371
closed
3 months ago
2
Fix #2271 Avoid crash with skinned lattices
#2276
julienduroure
closed
3 months ago
0
glb import error when None is given as a float parameter
#2275
ieskudero
closed
3 months ago
1
Active vertex color export
#2274
Blood-Machine
closed
2 months ago
3
VertexColor: Convert Float to RGB
#2273
Blood-Machine
opened
3 months ago
14
Skinned meshes can't be exported properly as GLB either with or without animation
#2272
hybridherbst
opened
3 months ago
2
Export fails with exception
#2271
hybridherbst
closed
3 months ago
2
Issue with Metallic PBR on export in 4.2 beta
#2270
StudioGalt
closed
2 months ago
2
Question: More than one shader node tex image used for a texture is giving false warning?
#2269
ronh991
opened
3 months ago
0
Problem with Alpha in an animation
#2268
phovorka
opened
3 months ago
1
log level setting in export
#2267
ronh991
closed
1 month ago
0
In gltf2_blender_gather_fcurves_channels/needs_baking - Add the offending node name to warning
#2266
ronh991
opened
3 months ago
0
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