Closed mleotta closed 3 years ago
@mleotta I tested this branch on MacOS (10.14.6) and Linux (Ubuntu 16.04). On Linux I was able to toggle off UseGPU and successful run the End-to-end pipeline and export a reasonable looking mesh. On Mac there is no UseGPU option, but the whole Options sub-menu under Compute is also not present. I was able to run the End-to-end pipeline on my Mac and export a reasonable looking mesh when it was finished.
Thanks for testing. That's weird about the options menu not showing up on Mac. I can confirm that on my Mac. That sounds like a bug to address on a separate PR. I'm going to merge this one.
Here is an option to manually switch between CPU and GPU usage algorithms. Currently only for depth map fusion.
TODO: I may update this to detect whether the CUDA module is loaded and disable this option if CUDA is not found.