When I change the Target Position, I get;
[wink] Changing target property 'position' of the undefined called Kitchen to 0
But nothing happens.
I put in some logging lines of code to see where the code fails, line 83 of wink-accessory.js;
} else if (this.device.desired_state[sProperty] == undefined) {
callback(Error("Unsupported"));
return;
}
When I comment out these lines, it progresses thorough and the blinds operate. However, as there is no feedback from these blinds, I get a message saying;
[wink] Unable to determine if update was successful.
I am curious as to how commenting those lines out worked. Surely if this was 'undefined', the write to the API wouldn't have worked, and the blinds wouldn't have operated?
Looking at Winkathome.net, it seems that desired_state.position is null. So even though a write occurs, and the control works; Wink must set this value to null afterwards?
When I change the Target Position, I get; [wink] Changing target property 'position' of the undefined called Kitchen to 0 But nothing happens. I put in some logging lines of code to see where the code fails, line 83 of wink-accessory.js;
When I comment out these lines, it progresses thorough and the blinds operate. However, as there is no feedback from these blinds, I get a message saying; [wink] Unable to determine if update was successful.
I am curious as to how commenting those lines out worked. Surely if this was 'undefined', the write to the API wouldn't have worked, and the blinds wouldn't have operated?