Closed Heath123 closed 2 years ago
I've looked into the Protocol-Documentation of both versions, and I found just an different Packet-ID:
1.16 Keep Alive (clientbound) 0x1F 1.17 Keep Alive (clientbound) 0x21
1.16 Keep Alive (serverbound) 0x10 1.17 Keep Alive (serverbound) 0x0F
Maybe Limbo just listens on 1.16 package-Id's?
1.16: https://wiki.vg/index.php?title=Protocol&oldid=16681#Keep_Alive_.28clientbound.29 1.17: https://wiki.vg/index.php?title=Protocol&oldid=16918#Keep_Alive_.28clientbound.29
Keepalive packets should be fixed in 0.6.8-ALPHA
After a while of being connected it says
[19:38:19 Info] Incorrect Payload recieved in KeepAlive packet for player circuit10