LagoLunatic / DSVEdit

Multi-purpose editor for ROM hacking DS and GBA Castlevania games
MIT License
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[Suggestion] Mark "Unused" sprite sets #83

Open TsukiZero opened 6 months ago

TsukiZero commented 6 months ago

To make it easier to spot unused sprite sets, how about adding a background that makes it stand out from the rest, so that we know we can use that entry to add new sprite sets?

Also, worth noting entry 17 in weapon sprite sets is Bare Handed ("----", in a sense), but is marked as unused.

piratesephiroth commented 6 months ago

darkfunction Editor can already do that image

TsukiZero commented 6 months ago

Not what I meant, I meant in the Sprite Editor in DSVEdit. More specifically these: image As you can see here, there is more free (Unused) Sprite Sets now that I did a thing to condense multiple animations to one GFX and Sprite set.

And, well, as you can see entry 17 shows Cestus and Illusion Fist uses it, but is not showing that Barehanded (empty slot or "---" in the game) uses it as well (defaults to animation set 00)