Laike-Endaril / Dynamic-Stealth

Introducing actual stealth mechanics to Minecraft
https://minecraft.curseforge.com/projects/dynamic-stealth
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Crash with AOA3 #109

Closed SilenceJhin closed 4 years ago

SilenceJhin commented 4 years ago

My game always crash when the flying entities from AOA3 appeared. The crash report: at net.tslat.aoa3.entity.base.ai.mob.EntityAIFlyingRangedAttack.updateTask(EntityAIFlyingRangedAttack.java:33) at net.minecraft.entity.ai.EntityAITasks.onUpdateTasks(SourceFile:129) at net.minecraft.entity.EntityLiving.updateEntityActionState(EntityLiving.java:888) at net.minecraft.entity.EntityLivingBase.onLivingUpdate(EntityLivingBase.java:2359) at net.minecraft.entity.EntityLiving.onLivingUpdate(EntityLiving.java:678) at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:2179) at net.minecraft.entity.EntityLiving.onUpdate(EntityLiving.java:377) at net.tslat.aoa3.entity.base.AoAFlyingRangedMob.onUpdate(AoAFlyingRangedMob.java:339) at net.minecraft.world.World.updateEntityWithOptionalForce(World.java:1996) at net.minecraft.world.WorldServer.updateEntityWithOptionalForce(WorldServer.java:832) at net.minecraft.world.World.updateEntity(World.java:1958) at net.minecraft.world.World.redirect$zbe000$updateEntity(World.java:4123) at net.minecraft.world.World.updateEntities(World.java:1762) at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:613) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:767) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:668) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:279) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526) at java.lang.Thread.run(Unknown Source)

Laike-Endaril commented 4 years ago

In the DS config, go to (server settings -> AI -> add null checks to AI) and add the AI class from the crash report: net.tslat.aoa3.entity.base.ai.mob.EntityAIFlyingRangedAttack

Then restart server (or client if on single player/LAN) and see if it fixes the issue

SilenceJhin commented 4 years ago

It got solved,thank U so much