Laike-Endaril / Dynamic-Stealth

Introducing actual stealth mechanics to Minecraft
https://minecraft.curseforge.com/projects/dynamic-stealth
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Hey! Sorry for not getting back with you. #121

Open thedeerirty opened 3 years ago

thedeerirty commented 3 years ago

You closed an issue that I was having just the other day, actually don't blame you for it! i thought the issue was long and gone apologies, i was incorrect

I hadn't gotten back with you because, until today, I hadn't had the issue again. But, here I am; there also seems to be the server side crash report, which you saw, and a client side crash report. I'll send the full latest.log, not the crash report, this time. https://www.dropbox.com/s/nlt2pq2nuj5fgm7/latest.log?dl=0 had to use dropbox because it was a very large file for a text file at least

i've noted that this seems to happen upon removing any mod from the file, but at random. Removed some bigger mods, and nothing changed. Remove a smaller mod, and the whole save is borked unless this gets a fix.

thedeerirty commented 3 years ago

It seems installing the Dissolution mod, the one the crash report says, fixes the issue. My world loads again.

However, is there any other solution you might know besides that? Currently I don't desire this mod being installed.

Laike-Endaril commented 3 years ago

(Continuation of #114)

Downloading now. That...does seem to be quite a large log file lol

Hopefully something in there to help me figure it out

Laike-Endaril commented 3 years ago

Well! That DID clear things up... ...just enough for me to say that this has absolutely nothing to do with DS OR Dissolution.

You have something massively screwing up the works in general, throwing stack overflow errors that are sometimes being detected as other error types. This is evident due to the mass repetition in each of those huge stacktraces.

My first suspect is MusicCraft, as it is the only mod listed in the important part of the stacktrace...but once again I'm not 100% on that because it could very well be the fault of a coremod, which would be much harder to debug.

First try disabling MusicCraft and see how things go. Tell me if it crashes again...

Laike-Endaril commented 3 years ago

Also worth noting, all the issues I've seen so far seem to involve item frames. Something tells me that MusicCraft is causing this when an item frame gets loaded...

.

EDIT: So far with just MusicCraft running I've been unable to reproduce the issue. I still suggest trying to disable it for a while and seeing what happens. My current suspect is MusicCraft + item frame + at least 1 coremod...but I have no idea which if so.

If disabling MusicCraft seems to fix the issue, then I'm likely right, which means removing any ONE of the factors should prevent the issue:

Laike-Endaril commented 3 years ago
Related: coremod info for your modpack (click to expand)... Loaded coremods (and transformers): IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) blusunrize.immersiveengineering.common.asm.IEClassTransformer LibLoader (# LibLoader.jar) Born in a Barn (Born+In+A+Barn+V1.8-1.12-1.1.jar) com.chocohead.biab.BornInABarn CoreMod (TickProfiler-1.12-0.0.10.jar) CorePlugin (ForgeEndertech-1.12.2-4.5.2.0-build.0459.jar) Quark Plugin (Quark-r1.6-179.jar) vazkii.quark.base.asm.ClassTransformer DCLoadingPlugin (DummyCoreUnofficial-2.4.112.5.jar) DummyCore.ASM.DCASMManager ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar) com.mrcrayfish.obfuscate.asm.ObfuscateTransformer iceandfire (iceandfire-1.9.1-1.12.2.jar) com.github.alexthe666.iceandfire.patcher.IceAndFireRuntimePatcher ItemPatchingLoader (ItemPhysic_Full_1.4.28_mc1.12.2.jar) com.creativemd.itemphysic.ItemTransformer PhosphorFMLLoadingPlugin (phosphor-1.12.2-0.2.6+build50-universal.jar) MixinLoaderForge (valkyrien-skies-1.12.2-1.1.0.jar) MMFMLCorePlugin (MultiMine-1.12.2.jar) atomicstryker.multimine.common.fmlmagic.MMTransformer LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar) lumien.resourceloader.asm.ClassTransformer Thaumic Augmentation Core Plugin (ThaumicAugmentation-1.12.2-1.1.19.jar) thecodex6824.thaumicaugmentation.core.TATransformer IvToolkit (IvToolkit-1.3.3-1.12.jar) weaponlib (mw_2.0-0.4.4.6_mc1.12.2.jar) com.vicmatskiv.weaponlib.core.WeaponlibClassTransformer LoadingPlugin (Reskillable-1.12.2-1.13.0.jar) codersafterdark.reskillable.base.asm.ClassTransformer LoadingPlugin (ChunkAnimator-MC1.12-1.2.jar) lumien.chunkanimator.asm.ClassTransformer Inventory Tweaks Coremod (InventoryTweaks-1.64+dev.151.jar) invtweaks.forge.asm.ContainerTransformer FarseekCoreMod (Farseek-1.12-2.5.jar) farseek.core.FarseekClassTransformer TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar) CreativePatchingLoader (CreativeCore_v1.9.90_mc1.12.2.jar) SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar) sereneseasons.asm.transformer.EntityRendererTransformer sereneseasons.asm.transformer.WorldTransformer ForgelinPlugin (Forgelin-1.8.4.jar) SCFMLCorePlugin (StalkerCreepers-1.12.1.jar) atomicstryker.stalkercreepers.common.SCTransformer llibrary (llibrary-core-1.0.11-1.12.2.jar) net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (foamfix-0.10.10-1.12.2.jar) pl.asie.foamfix.coremod.FoamFixTransformer BetterFoliageLoader (BetterFoliage-MC1.12-2.2.0.jar) mods.betterfoliage.loader.BetterFoliageTransformer Max Potion ID Extender (maxpotidext-1.0.3.jar) zabi.minecraft.maxpotidext.MPIDTransformer TNTUtilities Core (tnt_utilities-mc1.12-1.2.3.jar) ljfa.tntutils.asm.ExplosionTransformer LibrarianLib Plugin (librarianlib-1.12.2-4.21.jar) com.teamwizardry.librarianlib.asm.LibLibTransformer
thedeerirty commented 3 years ago

Alright, I'll attempt this and see what happens, though I think I was having this issue before I put musiccraft in there, but I'll give it a shot.

Laike-Endaril commented 3 years ago

Hmm...well I'll be honest, this is the weirdest issue I've ever been shown, so I guess at this point I shouldn't be surprised, but if you do get another crash, maybe send me the new log file so I can make sure it's the same error.

I'll take another look through the one you already sent me.

Edit: When you see this, maybe send me your DS jar so I can make sure it's not corrupted somehow...

Edit2: Also, if there's a folder inside your mods folder called "memory_repo"...delete it. It contains copies of the coremods normally packaged into regular mod jars, so just in case that's causing an issue, I'd remove it (it will re-generate with updated files when you run).

Edit3: If you happen to remember which version(s) of Dissolution you were running, give me that info so I can go download the right jars for testing...though with the rarity of the crash I don't expect I'll be able to reproduce it...

Laike-Endaril commented 3 years ago

Too many edits...

Anyway, if you could zip / rar your whole mods folder and send it to me, that might be best at this point. I'd ask for your world folder as well, but I assume it's too large.

thedeerirty commented 3 years ago

So far, removing MusicCraft has been working; I've been able to load this work without needing Dissolution. Do you still want the information? I could go bug another dev if its easier on you, since you said it doesn't seem to be a DS issue.

Laike-Endaril commented 3 years ago

The main problem is that we don't have a positive identification on what's to blame yet...so I'd not bother other devs quite yet.

If you run into another crash, send me the log and maybe some of that other stuff I mentioned in my last 2 posts

If you don't run into another crash for a long time (longer than it's ever taken to crash before)...well I'd normally say we should post a bug to MusicCraft's dev, but MusicCraft is abandoned, so ¯_(ツ)_/¯

Either way, maybe give me an update after said "long time" has passed. I also suggest doing whatever you normally do with item frames and wearable backpacks, in case either of those are involved (saw possibly related TE errors for both). I don't think wearable backpacks has anything to do with the root issue, but their TE may have been part of an indirect trigger

Laike-Endaril commented 3 years ago

If you have any specific mod devs in mind that you think should take a look though, feel free to point them to this topic to keep info centralized (and make sure they notice the link to your full log file)

thedeerirty commented 3 years ago

Alright! Sounds like a plan, I'll wait for the time to pass and see what happens. Maybe I'll try removing some mods to trigger the effect again.

Really weird how it was backpacks and item frames; that world I think only had one of each.

thedeerirty commented 3 years ago

Also, I'd try to get the Dissolution/Reqieum devs, but they never responded to the last issue I had, so I don't think I'd see much luck.

thedeerirty commented 3 years ago

Woah, actually, just noticed something. it seems my one item frame (and the item in it) duplicated I had taken it down from a place and put up somewhere else, and now I've noticed there seems to be one in each place.

Laike-Endaril commented 3 years ago

Interesting...(but I don't have any new insights so far)